So far the reactions to the
scene of Volavola we posted are pretty good!
Bettina Tizzy
posted it on Not Possible IRL, one of my favorite blogs.
Hamlet Au
posted it on New World Notes, elaborating a little on how we distinguish between what happens in Second Life, and what happens in Real Life, as all the footage was shot in Second Life.
Our solution, to apply a toon effect on the second Second Life footage seems to be received well by the Second Life community.
I agree with Gwyneth Llewelyn, who said "..it doesn't look like SL, but just as an incredibly detailed cartoon! If this catches on, the Japanese studios that spew out a cartoon per week for their so many huge series will start doing it all inside SL... :)".
Rendering this effect is far from RealTime though (about 3 seconds per frame), so maybe not so appropriate for that weekly tv show.
I'm also experimenting with this kind of effect for
Woody, to emphasize the "comic" style of Ookoi.
It also has the advantage of not really needing all that detailed shapes and textures in Second Life during shooting.
I guess a "pure machinimatographer" would want to stay away from too much post processing work, but in my opinion it's best to just use the tools appropriate for the result you want to achieve.